Throughout Zone of the Enders: The 2nd Runner, the player controls Jehuty, the Orbital Frame piloted by Dingo, from a normally behind-the-back third-person viewpoint that centers itself between the player and enemy when locked on. The gameplay is linear, eschewing the "world map" of Zone of the Enders in favor of consecutive stages in which the player must defeat large amounts of robotic enemies, as well as other Orbital Frames.
The player can level up by destroying enemies, and collects "sub-weapons" by defeating bosses and also the capabilities of Jehuty can change..

 VECTOR CANNON MODE

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The Vector Cannon is immensely powerful, and is also the only weapon capable of penetrating otherwise impenetrable shields of compressed space.The cannon has a long charging period before the beam itself can be fired, which makes it unsuitable for regular combat situation. Once fired, it unleashes an impressive torrent of compressed space that can be whipped when turning...and that was my favourite weapon among other..When i encounter an enemy, i will usually use vector cannon mode, eventhough the number of enemies only a few.Anyway Vector Cannon Mode is the best!!!!:D

MUMMY


The Mummy affords the user a powerful shield that can block nearly everything, and when the circle button is depressed harder, actually helps to regenerate the armor of the mech using it. Mummyheads are subweapon that repair enemy orbital frames during combat.However, but sometime when i used the sub-weapon mummy it somehow show failed to deflect or block certain ultimate power that were too strong..


DECOY


An illusion of the player's mech is created, and the original mech is shrouded from enemy sensors. The decoy eventually does disappear after sustaining enough damage..
This technique is also my favourite and it help me a lot during the gameplay...:D


ZERO SHIFT


Zero Shift utilizes an urenbeck catapult to propel the user's mech at high speeds, simulating the phenomenon of warping..and this technique was far way too cool for sure!!!


SPIRAL SPHERE


During gameplay, i frenquently use this burst attack on an enemies..It needs to recharged in order to build burst attack.The longer its recharged the bigger the spiral sphere created..

COMET


Comet is a slightly homing burst of energy. The speed and homing properties of the weapon can be altered depending upon the pressure put on the circle button..

PHALANX


Phalanx is a rapid-fire weapon which sprays the area ahead of the user with shots...

ACTION COMBACT

A HIT ON ENEMIES
TRYING TO AVOID A MASSIVE HUGE ATTACK
PREPARING IN THE STAGE OF VECTOR CANNON MODE


GAMEPLAY






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